DOOM: The Dark Ages: Revelations - Argent D'Nur - Castle

I was responsible for worldbuilding the cinematic/game space for throne room and the entrance courtyard in the castle.
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Doom: the Dark Ages | Revelations was a huge collaborative effort across many departments. The end result would not be possible without the contributions of many. Some assets featured are from a shared library created by other artists at id Software.
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Map Lead: Robert Hodri
https://www.artstation.com/robhodri
Level Design: Jerry Keehan
https://www.linkedin.com/in/jerry-keehan-a02ba34/
Environment Vfx: Paolo Beteta
https://www.artstation.com/draolo
Lighting: Abigail Cox
https://www.artstation.com/abigailcox
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Additional Team Members:
https://www.artstation.com/bryancavett
https://www.artstation.com/felixleyendecker